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Post ScriptumSince 2005, Post Scriptum is an Italian game publisher, born by the passion for games of its two partners Mario and Matteo.

Every day we put our passion and professionalism at the service of individuals, authors, organizations and companies that want to produce a game or create a playful publishing project.

In few years we produced 49 games, in which we put all our care, passion and professionalism.

Thank to the experience gained in these years, and to the international contacts we found with distributors, suppliers, journalists, designers and artists, we are skilled partners in game concept, developement and production

Discover our services tailored to the author, association or company, and private and build your game now!

Mario SacchiFounder of Post Scriptum, since the beginning he applied himself to give a reference point to those who want to start their adventure in game publishing: together with Andrea Chiarvesio (a well known Italian game designer), he wrote the Guida all'Autoproduzione; he holded many conferences and meetings in Lucca Comics & Games, Florence Fantastic Festival and other conventions.

He periodically holds lessons of Game Publishing at the University of Architecture Politecnico di Torino; he cooperates with many Italian websites addressed to game designers, and he always tries to be helpful with the authors, artists and publishers.

Marco GaravagliaEntra in Post Scriptum nel 2017, dopo anni trascorsi come assiduo giocatore e playtester. Nel 2016 realizza il gioco S.P.A.C.E. per Libreria Geografica, da cui nasce la collaborazione che sfocerà nell'ingresso in società l'anno successivo.

In Post Scriptum si occupa di game design (anche su commissione), con un occhio particolare ai giochi per famiglie, e di realizzazione di materiale grafico promozionale per i nostri partner, per il web o per fiere.

Matteo PanaraAlongside Mario since the distant 2005; he does not participate actively in playful life as Mario does, but he mainly deals with the more technical aspects related to the world of the games.

Reliable and competent playtester, he never pulls back when it is time to try new prototypes.

Web Engineer by profession, he made and care ​​with passion the development of Post Scriptum web site.

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