The hard lockdown in China is having consequences for the board game world. Many productions, including that of Shogun no Katana, are on hold.
A publisher story 5: Crowdfunding is fundamental to develop complex games. Let’s see why.
A publisher story, chapter 5: in this post we deal with the more “material” phase of making a game. How does it work and who is involved?
A publisher story, chapter 4: the development of Florenza Dice Game was much faster than usual, thanks to the particular features of this game!
A Publisher’s story, chapter 2: increased shipping costs, troubles with suppliers and their hard consequences on our work.